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Midnight Club II (July 2003)

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Midnight Club II (July 2003)

Races consist of a series of checkpoints, represented by columns of light. In some races, the order in which the checkpoints must be cleared is prescribed. In this case, a transparent, glowing arrow points to the next checkpoint. In other races the checkpoints may be cleared in any order. In that case, the arrow points to the nearest checkpoint. In-game screenshot of Midnight Club 2.It is up to the player which route to take from one checkpoint to the next. There are no artificial barriers in the game's open world environment that force the player to stay on a specific course. Any area that is drivable or jumpable in the free-roaming cruise mode between races may be used to get to the next checkpoint.

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Genre:
Open World Racing
Gameplay:
Single Player Multi Player
Language:
ENG

PC game requirements

Required

CPU

Intel Pentium III 800MHz

AMD Athlon 800MHz

Intel Celeron 1.2GHz

GPU

NVIDIA GeForce 2 32MB

ATI Radeon 8500 32MB

DirectX 9.0
RAM 128MB
HDD 1.4GB
OS Win 2000

Requirement notes

This game does not support Windows 7 or Windows Vista.